An test of the latest viewer by Kirsten Cinquetti
Shot in the beautiful Chakran Forest of Second life.
It really worked. Today i was able to get an OpenSim up and running from my USB drive on my laptop. See pictures below. Some have asked why? Free full sim (full prim) developement sandbox is one thing. Anything created there could be uploaded to SL (of course at a cost of $10L per assest, but no more paying for trial assests).John "Pathfinder" Lester Runs OpenSim, Transfers Objects From a USB Key & Explains Why It Matters To EducatorsHere's an amazing innovation explained by metaverse consultant John Lester, once known as Pathfinder Linden during his days as education evangelist with Linden Lab. Using the Second Life compatible Imprudence viewer, which can easily log into numerous OpenSim worlds and save back-ups of objects you create within them, John was able to make an object in one grid and then move it to another OpenSim grid. Which is very cool, but that's not even the best part. This is: He did it with a USB memory key, even putting his own OpenSim grid on it, and explains how he did so here.Quoted from http://nwn.blogs.com/nwn/2010/10/opensim-on-a-usb.html:
This is very disturbing news (see Dusan Writer’s Metaverse post below) ... & I can't agree more with Dusan. Even if you don't work in the non-profit world... it is time to look at our alternatives. It sure looks like SL is walking away from education and other Cause based customers. What about .gov sites? How do these new rates compare to the alternatives? Once this ‘weeding’ out is done will they be raising prices for us lowly ‘regular’ folk? Just who do they want for customers? If I were responsible for my non-profit's media presence I would be looking closely at providers such as rezzable.com or Reaction Grid, etc. In the mean time I will be checking out pricing at inWorldz for my personal plot… I’ve felt the need to do some remodeling anyway… I can just as easily do it there as SL. This increase in pricing to Education and Non-profit organizations sure erodes my already faltering trust in Linden Labs.
Quoted from http://dusanwriter.com/index.php/2010/10/04/linden-lab-raises-prices-for-non-profits-and-schools/:
Dusan Writer’s Metaverse » Linden Lab Raises Prices for Non-Profits and Schools
Instituting a 200% price increase, as Linden Lab has done today, seems to me more akin to what a company would try to do if they were looking to exit a particular market and does nothing to change the narrative that the company is ripe for a sale, takeover or meltdown.
We do limited work in cause marketing and education. But without any reason given I’m left to guess what’s motivating the Lab, and I can’t for the life of me think of anything other than falling profits, a wish to be a pure consumer company, or some sort of insight into the appetite for higher costs from these communities that I don’t have (a latent desire to, um, spend more?)
Regardless of which of these reasons it might be (or is there some reason I’m not able to guess at?) the move by Linden Lab represents nothing short of a blow to their credibility and judgement, and while I’ve long been a supporter of the community and possibilities of the virtual world, it’s clearly time to start dusting off the blog posts looking at the alternatives.
While a move in the education market might not seem to have implications for enterprise, my feeling is that this move erodes trust in the viability of the Lab’s strategies and indicates they are taking a lowest common denominator view of who they think their target Second Life user should be.
Dusan writer,Metaverse,Reaction Grid,Rezzable.com,inWorldz,Non-profit,Education,Linden Labs.
" I very much enjoyed this post. Of course I ask those questions of others and myself. Yet they are indeed unanswerable questions… this is why I often refer to myself as a tool user rather an artist.
When confronted with a piece that thrills me, I find I am most often thinking about 3 questions…
1. What are they trying to say to me?
2. What does it remind me of?
3. How did they do that?
Of course the more important and often most vague question is the first. In the postmodern tumult of a crashing wave of creativity (Nothing new… old stuff just mixed up and rearranged, washed and re-washed) the other questions seem to be attempts at attaching vague and amorphous meaning to our concrete material lives.
Which is really all just fancy talk for trying to describe what happens when you get that “Wow” feeling when you see something that moves you emotionally, whose beauty fires off a refreshing wave of neural activity, causing us to want more. It is that Spark that is art… in both the indescribable act of creativity and in the moment of seeing (an equally mysterious moment). "
Oberon's CORIOLUS from Robward Antwerp on Vimeo.
Here is the notecard Oberon offers at entry into the build. His build is still evolving, so explore often :)
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CORIOLUS
Greetings. You are standing near the center of a unique landscape. The landscape has four quadrants - please explore them all.
"Coriolus" is populated with a bunch of objects which I have come to think of as characters. Two of these characters - the red splattered chairs and the flying birdlike objects - exist everywhere in the landscape.
In addition, each quadrant has objects that are unique to that quadrant:
-- The Mountains quadrant has violently falling cubes which somehow are able to seep through the surface and disappear.
-- The Yellow Hole quadrant has jet-propelled cubes which leave particle trails tracing their upward trajectories.
-- The Chimney quadrant has a spiral of moving cubes which grow transparent until finally they die and are regenerated.
-- Finally, the Moire quadrant has floating electric pads. Be careful of those!
Have fun. Explore. Try different skies. Enjoy.
Oberon Onmura
August, 2010
Homemade Sun in SL from Robward Antwerp on Vimeo.
Experimenting with persistent particles in sl...
To me… in the very least the Lab was cowardly and disrespectful in their dealings with Rose.I raised my voice because of the way it was handled. When I came online I found my installation in my lost and found folder with a formal message in IM from a Linden. A moderator of the SL7B GROUP saw the installation on my sim before it was put down at SL7B. Several Moderators helped me while I was setting up the installation. I had sent all the information about my Susa Bubble Story by forehand to Linden: video, LM of my sim and notecard with info. I admit, I was absolutely naïf about my Susas being naked, I do not see them as being naked anymore but as vulnerable and lost. I’m not insensitive about other people’s feelings, the SL7B was not opened yet for an audience, they could have asked me to come down and explain the problem before deleting me.
You see, you don’t come to Second Life to play a game, or watch a movie, or attend a concert, or even, really, to hang out with friends. You come to Second Life because you’re ready to have your worldview challenged.
Forget about a movie where you relate to and are moved by the characters and story. Now, there is no plot line, you ARE the character, and you’re about to be more engaged than you believed possible.
You might run a business, fall in love, hang out with friends, explore, be shaken, enriched, scared, or enlightened. But you’ll be hard-pressed to emerge unchanged.
You probably don’t set out to do much more than waste some time, have a look around, try to figure out the rules, find someone to hang out with, or attempt to crack the puzzle of why you keep ending up with a box on your head. And if you’re not open to change, to shifts in perception, then Second Life probably isn’t for you.
Is It Hard? Hell, Yes
The future is difficult.
Second Life is difficult.Get over it.
The findings might be applied to entertainment – to make video games more immersive, for example – but also to psychology. People considering a sex change have used the virtual world of Second Life to test what it is like to have a different gender.In the end they conclude that our sense of self is likely more malleable than commonly thought. I know for me, one of the more interesting aspects of being in a virtual setting is that we all have the ability to become much more intentional (and experimental) about our malleable selves.
Thank you Tabitha…
Spot on, so eloquently and respectfully stated. You remind me once again of why I am here. About one of the things I love most in sl… the diversity. Not just conventional diversity, such as language, culture, gender, sexual preference, background, or level of ability (be it physical, emotional, sexual, or social)… but also the virtual or created diversity. There are so many choices (Furries, Steampunks, literalists, musicians, artists, deep immersionists, children, animals, vampires, goreans, sailors, surfers, on and on)… not to mention the concept of Alts or what behaviors we choose.
While it saddens me, although does not surprise me, that the judging of what is acceptable as ‘normal’ in life is so accurately reflected in SL. I value these differences. So much is communicated by our choices in SL. All these choices are reflections of our own stories. Still SL is more than a mirror for life. Second life is a marvelous tool for telling our stories.
Story telling… imagined or otherwise is what SL facilitates so well. Many are surprised, even hurt, by the depth of intimacy that this shared story telling creates. But that surprise and even pain is also valuable. It is Human. To paraphrase my-self/my-avatar “…Do not under estimate the intimacy of sl… to think this intimacy is not “real” is the height of hubris. “
It is my hope that we who choose Second Life will choose to preserve and encourage its diversity, to respect its differences and to build a unique and creative community.
To quote my grandmother – “Life is messy… if all you do is worry about is cleaning up … you will miss the good stuff”.
Objects & Particles from Robward Antwerp on Vimeo.
Whirligig from Robward Antwerp on Vimeo.