14 years ago
Showing posts with label machinima. Show all posts
Showing posts with label machinima. Show all posts
Sunday, April 4, 2010
Consider voting for this JIRA
Any photographers or machinima makers who have worked with the Viewer 2.0 probably know the suppression of the UI is only partial... it leaves the menu bar visible. Please consider taking a moment to wander over to this link and voting. In the mean time thank goodness for Emerald.
Thursday, February 18, 2010
Conflagration - Cetus
I finally finished the project. It was interesting to make. Once again I’ve done a free form project, similar to a music video. It will be challenging when and if I try to work with a narrative. I especially enjoyed doing the mixing of the music tracks with this. They are from ccmixter.org, are all creative commons licensed, and there are many many samples and loops available for mixing and mashing. This was built up from over 130 clips of video and a dozen audio clips. Embedded in the remarkable cathedral is the stunning Grand Odalisque. Truly I only scratch the surface of Conflagration. Other works have been seen at the IBM sims.
For those who saw the draft (now taken down) you will not see much changed. Mostly I just tried to smooth out the somewhat choppy opening sequence of falling into the sim. As you may know, Cetus is a sim devoted the arts.
http://www.vimeo.com/9703238
For those who saw the draft (now taken down) you will not see much changed. Mostly I just tried to smooth out the somewhat choppy opening sequence of falling into the sim. As you may know, Cetus is a sim devoted the arts.
Conflagration from Robward Antwerp on Vimeo.
http://www.vimeo.com/9703238
Monday, February 15, 2010
Working on new project...
I am working on a new project... a machinima project based on the amazing build at Cetus SL. By DB Bailey with other artists works placed within the build. This tour de force of texturing, while being a bit laggy for the faint of computing heart... it is still worth it. For those who struggle with lag... try. The Conflagration by DB Bailey Drop in... hold still and try to view around... well worth the struggle. Hopefully I can give you a taste of this ever evolving build soon. The good news is this time I was able to create my own music track from mixes found at the ccmixter site. For those that don't know... ccmixter is full of creative commons usable music samples to be mixed, mashed and scrambled into anything you like. Have a listen if you like: it features Michael Masley (for the Masley link go to page, search his name from drop down list and stream his samples) and Laura Easton.
Find more music like this on Virtual Advisor
Find more music like this on Virtual Advisor
Saturday, January 9, 2010
The process of making this machinima was interesting. Beyond the tool using element of learning to edit I saw the idea that began with seeing a very cool build morph from a collection of bits and pieces… none of which ‘hung together’ until I paired it to music. I must have listened to dozens of possible pieces of music. From the beginning I saw that any song with a narrative structure was out. It was as if what I heard lead me to what I wanted the viewer to see.
I certainly learned a lot… and that education was my purpose and frankly my excuse for “stealing” the use of part of the sound track from Alegria. Of course I see several mistakes… I managed to misspell the title!(Fixed now) ... some jump cuts that shouldn’t be there… it is a good minute too long (I heard somewhere that about 4 minutes is all most will sit thru… so if you fast forwarded it, don’t feel bad… I must admit I do it a lot too)… and in at least one section the ghost of an AO remains on screen. Over all I am pleased with how it turned out, with what I learned and with the opportunity it gave me to meet new and interesting people (thank you Marko & Jo). I hope you all enjoy…
http://www.vimeo.com/8642059
Cathedral from Robward Antwerp on Vimeo.
I certainly learned a lot… and that education was my purpose and frankly my excuse for “stealing” the use of part of the sound track from Alegria. Of course I see several mistakes… I managed to misspell the title!(Fixed now) ... some jump cuts that shouldn’t be there… it is a good minute too long (I heard somewhere that about 4 minutes is all most will sit thru… so if you fast forwarded it, don’t feel bad… I must admit I do it a lot too)… and in at least one section the ghost of an AO remains on screen. Over all I am pleased with how it turned out, with what I learned and with the opportunity it gave me to meet new and interesting people (thank you Marko & Jo). I hope you all enjoy…
http://www.vimeo.com/8642059
Cathedral from Robward Antwerp on Vimeo.
Saturday, January 2, 2010
At home in Anzac
Another attempt at Machinima… still very basic. I reshot the same pan, changed the music and hopefully the resolution.
http://vimeo.com/8499418
http://vimeo.com/8499418
Thursday, December 31, 2009
Robward at home...
Ok team... this is my first attempt at a very simple machinima (film created within a virtual environment). It was fun to do… much still to learn.
Who knows what will become of this...
It was never my intent to become a blogger. Perhaps I won't. But of late I have found myself responding to a variety of blogs I enjoy following. So... as I say in the title to this entry... who knows.
For now let it suffice to say that my movtivation today was to be able to post machinima for my friends. As will become immediately apparent... I am new to machinima.
For any random wandering folk who stumble across this... let me know what you think.
For the friends upon whom I've foisted this blog... I hope you enjoy...
Again... who knows...
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